As that isn’t a projectile, Reflect Bullets isn’t useful in that scenario. The first major boss you fight in the game, that dishes out electrical-based attacks. I found myself passing of this ability, with one exception Gauss. It’s a starting ability but one that Reflect Bullet quickly replaces. There’s also an ability called Golem, where you solidify yourself for 8-seconds, migrating 65% of all incoming damage. There are also pieces of gear that can modify this (and other) ability to do more damage or extend the duration. I’ve used this ability to clear entire rooms. Reflect Bullets is like that, but better – instead of just stopping the bullets, you’re able to send them back where they came from. Handy for interrupts or putting the finishing touch on enemies that are just about dead.īut my favorite thus far is Reflect Bullets! If you’ve ever watched The Matrix Reloaded, you’re familiar with the scene of Neo putting up his hand and stop hundreds of bullets from hitting him. Gravity Rush lets me close distances by leaping into the air and landing on top of a group of enemies. Those who’ve played a protection warrior in World of Warcraft will find this move very familiar. It’s an interrupt as well but from long distance. When I’m not able to punch someone in the face up close, I pop Gravity Rush. Starting with Earthquake, I’m able to interrupt just about any attack that’s being channeled, assuming I’m close enough. While the demo only gives us a few abilities to play with, I like what I’ve played with so far. And in Outriders, I can do that, while soloing and it feels great. That’s where you’d see me with this meaty boy, coming out of now where and laying the smackdown on unsuspecting enemies. By doing damage with a weapon with this, you can stay in the fight without worrying about having to hide behind cover as much as the other classes will need to.īut why is it that I enjoy this class so much? Perhaps it comes from my long history of playing characters needed to protect other classes, like glass cannon DPS classes or those wimpy healers that would die if an enemy so happened to look at them. There are passive skills that do this, and there are weapons in the game that use an attribute called Life Leech. It’s also great since the gameplay mechanics centered around healing means you have to continue to do damage to heal.
![devastator outriders devastator outriders](https://outriders.video.tm/wp-content/uploads/sites/32/2021/06/Outriders-Best-Devastator-Build-Anomaly-Power-Seismic-Commander-Set.jpg)
It is about doing damage and laughing in the face of anyone foolish enough to point a weapon at me-all while soaking up the damage like a champ. With the Devastator, sure, I don’t have any classy and super cool looking abilities that the Pyromancer or the Trickster might have. Yes, I’m using terms that may or may not refer to an MMO. One of my favorite things about the Devastator is that the class is a damned meat shield. Not just because it’s named after one of my favorite Transformers, but because I can relate to that class. Not just with the gameplay loop of Outriders, but also a particular class the Devastator. Between trying to squeeze extra performance from the game on the PC, I’ve also been falling in love. With the Outriders demo being playable as of last week, I’ve spent more than my share of time playing the game.